Episode 33: Get Your Head in the Game

Cognitive Gamer
Cognitive Gamer
Episode 33: Get Your Head in the Game
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This episode considers how best to learn and teach games. Are there particular techniques that enables people to learn games more quickly and efficiently, and that also results in a longer memory for those rules?

Game References

Fog of Love, Magic Maze, Mechs and Minions, Wingspan

Research References

Bloom, B. S. (1984). The 2 sigma problem: The search for methods of group instruction as effective as one-to-one tutoring. Educational researcher13(6), 4-16.

Haverty, L., & Blessing, S. (2007). What did that $2.5 million dollar ad buy us? Cognitive science goes to the super bowl. In D. S. McNamara & J. G. Trafton (Eds.), Proceedings of the Twenty–ninth Annual Conference of the Cognitive Science Society (pp. 347-352), Nashville, TN. Austin, TX: Cognitive Science Society.

Khazan, O. (2018). The myth of learning styles: A popular theory that come people learn better visually or aurally keeps getting debunked. The Atlantic, April11.

https://www.theatlantic.com/science/archive/2018/04/the-myth-of-learning-styles/557687/

Warrneder, J. (2021).  These two blog posts on boardgame geek:

https://boardgamegeek.com/blogpost/116980/thinking-about-design-thinking

https://boardgamegeek.com/blogpost/118075/science-learning-and-its-application-teaching-game