Cognitive Gamer
Episode 02: Now You See It, Now You Still Do: The Use of Visual Imagery in Memory
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Visual memory has a different character than verbal memory. This episode examines the nature of our visual memory, and how it is used in such games as Tetris, Carcassonne, and any game that has a map that your character must navigate.
Game References
Assassins Creed , Asteroids , Breakout , Carcassonne , DixIt , Horizon Zero Dawn , Pandemic , Patchwork , Risk , Super Mario Brothers , Tetris , Tsuro , Watch Dogs 2
Research References
Shepard, R.N., & Metzler, J. (1971) Mental rotation of three-dimensional objects. Science , 171 , 701-703 .
Kosslyn, S. M., Ball, T. M., & Reiser, B. J. (1978). Visual images preserve metric spatial information: Evidence from studies of image scanning. Journal of Experimental Psychology: Human Perception and Performance , 4 , 47-60 .
Pylyshyn, Z.W. (2002). Mental Imagery: In search of a theory. Behavioral and Brain Sciences , 25 , 157–182 .
Clive Wearing video