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How do we figure out how much something should cost or what the value of a thing should be? One decision-making heuristic process for this is anchoring and adjustment. Discover how this is used not only in game playing but in everyday life as well.
Game References
Modern Art, Power Grid, Wits and Wagers
Research References
Tversky, A., & Kahneman, D. (1974). Judgment under uncertainty: Heuristics and biases. Science, 185(4157), 1124-1131.
Nice commentary. You may enjoy this:
https://therewillbe.games/articles-essays/5877-jim-felli-mind-flayers-and-mental-anchors
Cool! Thanks for the pointer!
The link for the transcript is missing; or is there some issue on my side? Best regards, ZZ
Fixed! Must have been cut-and-paste error on my side. Sorry for the inconvenience, and thanks for taking the time to point it out! Enjoy!